Problem statement
Creating realistic landscapes for video games often involves extensive manual
effort and artistic skills. Automating the generation of diverse and realistic
landscapes can significantly accelerate game development processes.
Abstract
This project focuses on developing an automated system for generating realistic
landscapes for video games. Utilizing procedural generation and machine
learning techniques, the system will create diverse and immersive virtual
landscapes that enhance the visual quality and variety of video game
environments.
Outcome
An efficient tool for game developers that automates the generation of realistic
landscapes, accelerating the game development process and enriching the
gaming experience for players.